Wednesday, October 5, 2016

How to Clear Insomnia

Hello, my fellow gamers! Today I will teach you how to clear Insomnia by Glittershroom!

First: some fun facts! This course made by Glittershroom is a ToE2 lookalike, originally made for beginners. It has a sequel named Insomnia II which is comparable in difficulty to Gold Temple by Serponge (in my opinion). It says GL HF at the start, and this stands for Good Luck, Have Fun.
I will split this into two halves, first 50%, and last 50%. 

First 50%

Begin the course and you will see text saying GL HF. You will enter ball mode. Flip onto the first platform, then onto the second. Tap/Click the first jump ring, but not the second. Quickly flip onto the 
platform with a spike, and then flip up again. Tap/Click the first jump ring, but not the second. Then 
just play. There are some simple invisible spikes, but then you enter the wave. There isn't much to say 
for this part. Then enter an icon segment which requires simple memorisation. For a guide, don't tap the first or second in the first part. Jump over the double spike. Then tap the rest of the jump rings, before jumping onto an invisible platform at 26%. After that, tap/click the first, second, fourth and fifth jump rings. Then an auto part and an easy UFO. Get a click pattern figured out for the UFO. After that a simple wave which is pretty self-explanatory. But you may need some practice. Then you have finished the first 50%. 

Last 50%

A simple upside down small ship, which may need some practice as well. But then comes the signature ball part. Follow this guide to see which ones to pick. This shows which direction you go
in.
Down, Up, Down, Down, Up, Down, Down, Up, Down, Up.
For the next wave, just avoid the spikes. Then a small ship. The ship takes some practice. Go through the part of the platform that doesn't have a white line. This means you can go through it. Just remember where the invisible sawblades are. Then another UFO in which you may need a click pattern. Then a simple icon part. Just tap/click every jump ring besides the second-last one. Jump onto the platform after this and jump the triple spike. For the ball, go
Up, Up, Down, Down, Up, Down, Up, Down, Down, Up, Up, Up, Down. Then a simple ship, and GG! The ball part guides may be wrong, so please report mistakes. But for now, bye bye! :)


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